As the title suggests Pickpocket is a magic routine themed around the concepts of pickpocketing. A highly interesting and engaging plot.
20 business cards have the names of items that people carry in their pockets. 10 of the cards are counted out by a spectator and placed into a wallet (regular unprepared wallet) the spectator decides on one of the performer's pockets to place the wallet in.
The remaining 10 cards are counted out by the spectator and placed into an envelope. Three of these cards are chosen (not selected just chosen). The performer decides which pocket the assistant should place the envelope into (doesn't have to be a pocket - could sit on them etc.)
After some comedy byplay, the assistant counts the cards in their envelope which now has only seven. The performer counts the cards in his wallet, which now has thirteen. Miraculously the chosen target cards are missing from the assistant's packet and the performer's packet contains these target cards.
- The cards are ungimmicked.
- No false counting.
- Uses regular envelope (ungimmicked)
- Uses regular wallet (ungimmicked)
- The cards are counted by the assistant.
- Uses clever subtly method.
- Uses two subtle moves, that blend in within the procedural theme.